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Kusazōshi as Comic Books? Reading Early Modern Graphic Narratives from a Manga Studies Perspective
Stockholm University, Faculty of Humanities, Department of Asian, Middle Eastern and Turkish Studies. Stockholm University, Faculty of Humanities, Department of Asian and Middle Eastern studies.ORCID iD: 0000-0002-9588-7083
2024 (English)In: Graphic Narratives from Early Modern Japan: the World of Kusazōshi / [ed] Laura Moretti; Yukiko Satō, Leiden: Brill Academic Publishers, 2024, p. 530-559Chapter in book (Other academic)
Abstract [en]

This chapter puts conceptualizations of kuzazōshi as “comic books” to the test by subjecting two early modern graphic narratives to a mangaesque reading, that is to say, a reading that treats them as if they were contemporary story-manga. However, this reading does not foreground character types, narrative tropes, visual motifs, or parodic intertextuality, which normally are the subject of investigation by literary scholars; preference is given to embodied reading, to the perceptual rather than cognitive effects of the forms at hand. This includes intermedial considerations, in particular regarding the argument that the storytelling of modern comics is fundamentally informed by cinema. The manga-informed readings foreground two central issues: on the one hand, the perceptual movement of the gaze which connects to page-turns as movements of the hand, and the narrative’s visual flow forward; on the other hand, the representation of characters’ feelings, which in turn may move the reader and lead to empathetic engagement. In conclusion, the contingency of the notion of “manga” comes to the fore, and the conceptualization of kusazōshi as “comic books” appears as a matter of degree, depending on the considered historical periods, genres, and works of manga, and also the aesthetic aspects that are highlighted. Rendered in still, mute, and monochrome fragmented drawings, both kusazōshi and (print-based) story-manga afford an agency to their readers, that differs from both classic live-action film and recent (vertical-scroll) webtoons. To trace this agency, it is vital to consider the perceptual, sensory, and cognitive effects of the material forms at hand, and their embodied reading.

Place, publisher, year, edition, pages
Leiden: Brill Academic Publishers, 2024. p. 530-559
Keywords [en]
comics studies, graphic narrative, manga, embodied reading, material forms, visual movement
National Category
General Literature Studies
Research subject
Aesthetics; Japanology; Literature
Identifiers
URN: urn:nbn:se:su:diva-226465DOI: 10.1163/9789004691209_017ISBN: 978-90-04-50410-3 (print)OAI: oai:DiVA.org:su-226465DiVA, id: diva2:1837042
Available from: 2024-02-12 Created: 2024-02-12 Last updated: 2024-02-15Bibliographically approved

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Berndt, Jaqueline

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