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Smelling, pulling, and looking: unpacking similarities and differences in dog and human city life
Stockholms universitet, Samhällsvetenskapliga fakulteten, Institutionen för data- och systemvetenskap.
Stockholms universitet, Samhällsvetenskapliga fakulteten, Institutionen för data- och systemvetenskap.
2015 (Engelska)Ingår i: Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, Association for Computing Machinery (ACM), 2015, artikel-id 64Konferensbidrag, Publicerat paper (Refereegranskat)
Resurstyp
Text
Abstract [en]

The problem of understanding animals, e.g., what they want and what they are doing, are recurrent matters for the emerging field of animal-computer interaction (ACI). We focus on animals in the city by bridging the field with urban studies and open up for new design opportunities in terms of the possibilities of new digital technology to re-configure animal city life. We present an ethnomethodological video analysis of the negotiations and interactional work between two leashed pugs and a handler walking down a street. We unpack similarities and differences between the two species in terms of their interests and intentions in an urban environment through detailed examination of the moments in the walk when the leash is pulled taut. We show how a strained leash can result from a conflict between the dog’s attentiveness towards other dogs by smelling and looking, and the human’s urge to move along. We propose design directions supporting the dogs’ wants and needs by accessing the handler with information on the dogs’ curiosities in other dogs by visualizing the invisible scent-universe of the dogs and encourage dog-dog interaction.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2015. artikel-id 64
Nyckelord [en]
Dogs, dog walking, urban design, ethnomethodology, animal-computer interaction, human-dog interaction, dogdog interaction, smelling
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik
Forskningsämne
människa-maskin-interaktion (MMI)
Identifikatorer
URN: urn:nbn:se:su:diva-123969DOI: 10.1145/2832932.2837013ISBN: 978-1-4503-3852-3 (tryckt)OAI: oai:DiVA.org:su-123969DiVA, id: diva2:878613
Konferens
The 12th International Conference on Advances in Computer Entertainment Technology, Iskandar, Malaysia, November 16 - 19, 2015
Tillgänglig från: 2015-12-09 Skapad: 2015-12-09 Senast uppdaterad: 2020-04-22Bibliografiskt granskad
Ingår i avhandling
1. Unleashing Animal-Computer Interaction: A Theoretical Investigation of the “I” in ACI
Öppna denna publikation i ny flik eller fönster >>Unleashing Animal-Computer Interaction: A Theoretical Investigation of the “I” in ACI
2020 (Engelska)Doktorsavhandling, sammanläggning (Övrigt vetenskapligt)
Abstract [en]

Non-human animals have had a long co-existence and relationship with human culture and society, and we interact with them in a number of ways, and for various reasons. Their involvement in technology can be traced back more than half a century, initially restricted to scientific contexts, for example, for the study of animal behavior, cognition, or language learning abilities. The advancement and growing ubiquity of technology has extended their interactions with technology beyond scientific settings to other domains and everyday contexts, and for a broader set of reasons. This development is also driven by the emerging research area of animal-computer interaction (ACI), in which scholars of human-computer interaction (HCI) are starting to explore the possibilities of designing interactive technology for and with animals. This requires engagement with the difficult task of understanding this new set of actors and the types of interactions and functionality they possibly would like to have with computing. This is a challenge even when it comes to humans, but the challenge escalates when considering other animals, and presents even more challenges. Animals live different lives to us, and include a broad and diverse category of species, with different ways of experiencing and being in the world, and we have difficulty understanding each other due to these interspecies differences. The shift from human to animal interaction is far from straightforward.

This new and embryonic situation contests traditional notions of what a “user” is and can be, and how both digital technologies and other species, are being used. Consequently, it also challenges previous theoretical foundations and methods for understanding and designing user-computer interactions. The latter has received special attention, where user-centered design approaches and methods from the field of HCI and interaction design (IxD) has become a natural point of departure. As a complement, ACI needs a bolder and more creative way of progressing when it comes to building a theoretical framework to account for these new forms of interaction. There is a need to extend our thinking and the conventional ways of doing research and design, and to preserve curiosity and theoretical and methodological openness. As an alternative to many other design approaches, this thesis advocates the theoretical investigation of the “I” in ACI, aiming to extend the conventional notion of how interaction is conceptualized, a topic that has suffered from negligence. Drawing on ethnomethodological and ethnographic fieldwork – covering a maximum variation of extreme and deviant of cases – this thesis investigates the boundaries of the field and different theoretical perspectives and empirical insights, in order to increase our understanding of the emerging dynamics of multispecies-computer interactions, and also how these insights can excite the imagination and generate topics for zoocentric design and computing.

Ort, förlag, år, upplaga, sidor
Stockholm: Department of Computer and Systems Sciences, Stockholm University, 2020. s. 152
Serie
Report Series / Department of Computer & Systems Sciences, ISSN 1101-8526 ; No. 20-009
Nyckelord
Animal-Computer Interaction, Multispecies Ethnography, Theory, Theoretical Pluralism, Actor-Network Theory, Ethnomethodology, Rhetorics, Kinesthetic Empathy
Nationell ämneskategori
Data- och informationsvetenskap
Forskningsämne
människa-maskin-interaktion (MMI)
Identifikatorer
urn:nbn:se:su:diva-180974 (URN)978-91-7911-082-6 (ISBN)978-91-7911-083-3 (ISBN)
Disputation
2020-06-11, Endast online: https://stockholmuniversity.zoom.us/j/5073530222 (inte i Lilla hörsalen, NOD-huset, Borgarfjordsgatan 12, Kista), 13:00 (Engelska)
Opponent
Handledare
Anmärkning

At the time of the doctoral defense, the following paper was unpublished and had a status as follows: Paper 5: Manuscript.

Tillgänglig från: 2020-05-18 Skapad: 2020-04-22 Senast uppdaterad: 2020-05-26Bibliografiskt granskad

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Aspling, FredrikJuhlin, Oskar
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Systemvetenskap, informationssystem och informatik

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