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Fashionable Services for Wearables: Inventing and Investigating a New Design Path for Smart Watches
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
2016 (English)In: Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Association for Computing Machinery (ACM), 2016, article id 49Conference paper, Published paper (Refereed)
Abstract [en]

With the advent of wearable devices equipped with publicly visible screens, we argue for the need to apply fashion thinking in designing their visual expression. The screen provides endless variations of visual expression, beyond traditional clothing. The topic motivates us to investigate the potential of assembling “fashion thinking” with services generation, to create new forms of use that wearers will adore, as they do with clothes. Disregarding fashion thinking in wearable design might lead to user dissatisfaction and missed opportunities. In an explorative design study we triangulate three methods i.e. a small study on the use of smart watches in dressing practices; an invention and design of a service called “Watch for Figuracy”, with a watch face contextually dependent on the wearer’s dressed ensemble, and finally an initial user feedback study. Altogether they indicate the potential of fashion wearable hybrids and shortcomings in utilizing color theory for matching the watch face to the outfit.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2016. article id 49
Keywords [en]
Wearables, fashion, smart watches, outfit, watch face, design triangulation
National Category
Social Sciences Interdisciplinary
Research subject
Man-Machine-Interaction (MMI); Computer and Systems Sciences
Identifiers
URN: urn:nbn:se:su:diva-130509DOI: 10.1145/2971485.2971505ISBN: 978-1-4503-4763-1 (electronic)OAI: oai:DiVA.org:su-130509DiVA, id: diva2:930628
Conference
NordiCHI 2016, 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23-27, 2016
Funder
Vattenfall ABAvailable from: 2016-05-24 Created: 2016-05-24 Last updated: 2018-01-10Bibliographically approved
In thesis
1. Tech Fashion: Fashion Institutionalization in Digital Technology
Open this publication in new window or tab >>Tech Fashion: Fashion Institutionalization in Digital Technology
2016 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

This thesis explores aesthetization in general and fashion in particular in digital technology design and how we can design digital technology to account for the extended influences of fashion. The thesis applies a combination of methods to explore the new design space at the intersection of fashion and technology. First, it contributes to theoretical understandings of aesthetization and fashion institutionalization that influence digital technology design. We show that there is an unstable aesthetization in mobile design and the increased aesthetization is closely related to the fashion industry. Fashion emerged through shared institutional activities, which are usually in the form of action nets in the design of digital devices. “Tech Fashion” is proposed to interpret such dynamic action nets of institutional arrangements that make digital technology fashionable and desirable. Second, through associative design research, we have designed and developed two prototypes that account for institutionalized fashion values, such as the concept “outfit-centric accessory.” We call for a more extensive collaboration between fashion design and interaction design.

Place, publisher, year, edition, pages
Stockholm: Department of Computer and Systems Sciences, Stockholm University, 2016. p. 107
Series
Report Series / Department of Computer & Systems Sciences, ISSN 1101-8526 ; 16-009
Keywords
Fashion, Mobile technology, aesthetics, wearable, institutionalization
National Category
Human Aspects of ICT
Research subject
Man-Machine-Interaction (MMI)
Identifiers
urn:nbn:se:su:diva-130200 (URN)978-91-7649-465-3 (ISBN)
Public defence
2016-09-02, L30, NOD-huset, Borgarfjordsgatan 12, Kista, 13:00 (English)
Opponent
Supervisors
Funder
VINNOVA
Note

At the time of the doctoral defense, the following papers were unpublished and had a status as follows: Paper 1: Accepted. Paper 5: Manuscript.

Available from: 2016-06-09 Created: 2016-05-10 Last updated: 2016-08-23Bibliographically approved
2. Crafting Movement: Moving Image Collections for Interaction Design
Open this publication in new window or tab >>Crafting Movement: Moving Image Collections for Interaction Design
2018 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

This thesis conceptualises, investigates, and reflects on the moving image design space in Human-Computer Interaction (HCI). Motivated by the increasing number of videos, films, and animations produced in the field, the thesis recognizes moving image making as a designerly way of inquiry across research and practice, and argues for the importance of moving image as a research topic in interaction design. 

The first contribution of this thesis is the conceptualization of the moving image design space. The growing body of moving images, varying in forms and purposes, can be held together to establish a foundation of knowledge that informs and generates new research and practice. We identify four collections of existing works and their different roles, namely moving image as design technique, design element, design exhibit, and design promotion. The second contribution is the manifestation of moving image making through concrete design studies. These exemplars empirically demonstrate how they investigate, enrich, and challenge the four established collections, and ultimately expand the moving image design space. 

These contributions not only provide new knowledge on moving images for better understanding their various roles in interaction design and making works that respond to emerging design opportunities, but also foreground the discussion on the mediation aspect of moving image in HCI.

Place, publisher, year, edition, pages
Stockholm: Department of Computer and Systems Sciences, Stockholm University, 2018
Series
Report Series / Department of Computer & Systems Sciences, ISSN 1101-8526 ; 17-009
Keywords
Human-Computer Interaction, Interaction Design, Moving Image, Film, Video, Animation, Design Mediation
National Category
Human Computer Interaction Design
Research subject
Computer and Systems Sciences
Identifiers
urn:nbn:se:su:diva-149478 (URN)978-91-7797-067-5 (ISBN)978-91-7797-068-2 (ISBN)
Public defence
2018-01-19, Lilla Hörsalen, NOD-huset, Borgarfjordsgatan 12, Kista, 13:00 (English)
Opponent
Supervisors
Note

At the time of the doctoral defense, the following paper was unpublished and had a status as follows: Paper 7: Manuscript.

Available from: 2017-12-27 Created: 2017-12-03 Last updated: 2018-01-13Bibliographically approved

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