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The Design of Augmented Reality-Based Learning System Applied in U-Learning Environment
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2016 (English)In: E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers / [ed] Abdennour El Rhalibi, Feng Tian, Zhigeng Pan, Baoquan Liu, Springer, 2016, 27-36 p.Conference paper, Published paper (Refereed)
Abstract [en]

The easy and widely accessibility of Internet resources makes it possible to support learning almost anywhere at any time through powerful mobile technologies, and facilitate ubiquitous learning (u-learning) to grow in use and popularity. Augmented Reality (AR) can be recognized as a key technology that can be used in the U-learning environment to increase learning effect and improve learning experience. This paper designs an integrated model of U-learning, based on which we have also developed an augmented reality technology based learning system named as “Starry Sky Exploration—Eight Planets of Solar System”; an analysis on its implementation is reported and the AR learning system applicable for U-learning environment is found effective and practical.

Place, publisher, year, edition, pages
Springer, 2016. 27-36 p.
Series
Lecture Notes in Computer Science, ISSN 0302-9743 ; 9654
Keyword [en]
Augmented reality, U-learning, Integrated model
National Category
Information Systems
Research subject
Computer and Systems Sciences
Identifiers
URN: urn:nbn:se:su:diva-137493DOI: 10.1007/978-3-319-40259-8_3ISBN: 978-3-319-40258-1 (print)ISBN: 978-3-319-40259-8 (print)OAI: oai:DiVA.org:su-137493DiVA: diva2:1062768
Conference
10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016
Available from: 2017-01-08 Created: 2017-01-08 Last updated: 2017-01-13Bibliographically approved

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Hansen, Preben
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