The Design of Augmented Reality-Based Learning System Applied in U-Learning Environment
2016 (English)In: E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers / [ed] Abdennour El Rhalibi, Feng Tian, Zhigeng Pan, Baoquan Liu, Springer, 2016, 27-36 p.Conference paper (Refereed)
The easy and widely accessibility of Internet resources makes it possible to support learning almost anywhere at any time through powerful mobile technologies, and facilitate ubiquitous learning (u-learning) to grow in use and popularity. Augmented Reality (AR) can be recognized as a key technology that can be used in the U-learning environment to increase learning effect and improve learning experience. This paper designs an integrated model of U-learning, based on which we have also developed an augmented reality technology based learning system named as “Starry Sky Exploration—Eight Planets of Solar System”; an analysis on its implementation is reported and the AR learning system applicable for U-learning environment is found effective and practical.
Place, publisher, year, edition, pages
Springer, 2016. 27-36 p.
Lecture Notes in Computer Science, ISSN 0302-9743 ; 9654
Augmented reality, U-learning, Integrated model
Research subject Computer and Systems Sciences
IdentifiersURN: urn:nbn:se:su:diva-137493DOI: 10.1007/978-3-319-40259-8_3ISBN: 978-3-319-40258-1ISBN: 978-3-319-40259-8OAI: oai:DiVA.org:su-137493DiVA: diva2:1062768
10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016