ITSY: A Gamified One-Session Virtual Reality App With 12-Month Follow-Up DataShow others and affiliations
2017 (English)In: Program Book, 2017, p. 396-396Conference paper, Poster (with or without abstract) (Refereed)
Abstract [en]
Introduction: This is the first large randomized-controlled trial to evaluate whether commercially available VR hardware and software can be used for exposure therapy. The aim of this study was to compare gold-standard One Session Therapy (OST) for reduction of spider phobia symptoms and avoidance behavior using in vivo spiders and a human therapist, to a newly developed single-session gamified Virtual Reality Exposure Therapy (VRET) application with modern, consumer-available VR hardware, virtual spiders, and a virtual therapist.
Method: Subjects (N=100) with spider phobia, diagnosed, and meeting inclusion criteria were recruited from the general population and randomized to 2 treatment arms. In 1-week intervals, pre-measurement, 3-hr treatment and post-measurement were completed with an in-vivo behavioral approach test (BAT) serving as the primary outcome measure for both groups. This study was powered to detect a non-inferiority margin of a 2-point between-group difference on the BAT, with a standard deviation of 4 (at 80% power).
Results: 98 patients commenced treatment and 97 patients completed post-measurement. Per protocol analysis indicated VR was not non-inferior to OST. Repeated-measures ANOVA identified a significant main effect of time (p < .001) and time x group effect (p < .05). Both OST and VR participants experienced large BAT within-group effect sizes (d=2.28 and d=1.45, respectively). By the time of the conference there will be 12-month follow-up data including prediction analysis and the effect of treatment credibility and working alliance (with the virtual therapist).
Conclusion: OST is the superior treatment option for spider phobia. VRET is an effective alternative if OST cannot be provided, as pure self-help, as the initial intervention in a stepped-care model, or as a possible post-OST booster.
Place, publisher, year, edition, pages
2017. p. 396-396
Keywords [en]
VR hardware, VR software, ITSY, exposure therapy, spider phobia, technology, mobile health
National Category
Psychology
Research subject
Psychology
Identifiers
URN: urn:nbn:se:su:diva-149337OAI: oai:DiVA.org:su-149337DiVA, id: diva2:1160888
Conference
51st Annual Association for Behavioral and Cognitive Therapies Convention, San Diego, USA, November 16-19, 2017
2017-11-282017-11-282022-02-28Bibliographically approved