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Animals, plants, people and digital technology: exploring and understanding multispecies-computer interaction
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
2015 (English)In: Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, New York: Association for Computing Machinery (ACM), 2015, article id 55Conference paper, Published paper (Refereed)
Abstract [en]

Understanding interactions involving humans and computers has ever since its establishment in the early 1980s been a key foundation for the field of human-computer interaction (HCI) and its development. The idea that important features are going on inside the human brain (i.e. classical HCI theory/first wave) has been challenged by the importance to understand both context and collaboration among humans (i.e. modern HCI theory/second wave) and by comprising human values and experiences (i.e. contemporary HCI theory/third wave) [27]. As such, the field has been permeated by anthropocentrism, engaged in designing and accounting for human users and diverse aspects of human life.

Place, publisher, year, edition, pages
New York: Association for Computing Machinery (ACM), 2015. article id 55
Keywords [en]
HCI Theory, Animals, Plants, Posthumanism, Posthuman-Computer Interaction, Multispecies-Computer Interaction, Human-Animal Interaction, Animal-Computer Interaction
National Category
Information Systems
Research subject
Man-Machine-Interaction (MMI)
Identifiers
URN: urn:nbn:se:su:diva-153264DOI: 10.1145/2832932.2837010ISI: 000382173300055ISBN: 978-1-4503-3852-3 (electronic)OAI: oai:DiVA.org:su-153264DiVA, id: diva2:1185098
Conference
12th International Conference on Advances in Computer Entertainment Technology, Iskandar, Malaysia, November 16-19, 2015
Available from: 2018-02-23 Created: 2018-02-23 Last updated: 2022-02-28Bibliographically approved

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Aspling, Fredrik

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