Students Perception of a Learning Environment and the Teachers Role While Using Unmodified Computer Games as Learning Tools in Upper Secundary Education
2005 (English)In: Proceedings of CGAIMS 2005, 6:th International Conference on Computer Games, AI and Mobile Systems, 27-30 July 2005, Louisville, Kentucky, USA, 2005Conference paper (Refereed)
As the usage of computer games as teaching tools are being
discussed and empirically studied, the use of unmodified,
commercial, off-the-shelf games is an interesting possibility.
As this may have implications on the teachers role, possibly
requiring it to be different from when using specially adapted
game-like education software, the students attitudes towards
the learning potential of computer games with and without
accompanying teacher efforts are of great interest.
To obtain information on how students taking part in game
based education perceive their learning environment, an
interview study was conducted. Students undertaking their
10:th and 11:th year of study as part of a test project using
computer games as the main teaching tool, were interviewed
about their perception of the created learning environment.
Results show that the students perceive this form of learning
as having great potential, giving significantly increased
knowledge in the studied areas. When comparing to how
learning through games alone is perceived, it becomes clear
that accompanying teacher activities are important, especially
if linked successfully to in-game activities.
Place, publisher, year, edition, pages
IdentifiersURN: urn:nbn:se:su:diva-38096ISBN: 0-9549016-1-6OAI: oai:DiVA.org:su-38096DiVA: diva2:305926