A public place of their own: A field study of a game café as a third place
2010 (English)In: Proceedings of DiGRA Nordic 2010: Experiencing Games: Games, Play, and Players, 2010Conference paper (Other academic)
This article investigates the meaning and function of the game café as a ‘Third place’ for boys and young men who play games in a game café. As there has been relatively little focus on game cafés in Western Europe as compared to studies of game cafés in Asia this paper examines the meaning and function of a game café in Sweden. This is achieved through an ethnographic study of a game café in central Stockholm. The author argues that the game café functions as a public place of their own. This means that for this group the game café is an escape from the moral judgments and parental restrictions and control at home. It also provides young men with a local hang out to maintain, negotiate and establish relationships with friends, peers and like minded through gaming. This place is a rather restricted third place which fosters interaction within a homogenous community of people of the same gender and age group. Therefore the game café shares more similarities with a sport club than a traditional café.
Place, publisher, year, edition, pages
Game café, third place, public places, online games, gameplay, young people
Research subject Man-Machine-Interaction (MMI)
IdentifiersURN: urn:nbn:se:su:diva-51838OAI: oai:DiVA.org:su-51838DiVA: diva2:386298
First Nordic Digra August 16-17, 2010, Stockholm, Sweden