Gesture and Emotional Design in Multimodal Human- Computer Interaction using Semiotic Analysis
2010 (English)In: Proceedings of the 7th International Conference on Design & Emotion Chicago October 4-7, 2010, Chicago: Illinois Institute of Technology , 2010Conference paper (Refereed)
The design of gesture-based interactive systems, where an emotional response may be potentially evoked, is a substantial and enduring challenge for designers of interactive systems. The discussion to follow looks at the use of semiotics to analyse expressive gesture generation in theatre, yoga, and multimodal human-computer interaction to establish design foundations, these being interpretable, ephemeral, and programmable elements. A description of an interactive gestural film game To be or not to be is included as an appendix showing the application of the elements.
Place, publisher, year, edition, pages
Chicago: Illinois Institute of Technology , 2010.
Emotion, gesture, metaphor, metonymy, ennounciation
Research subject Computer and Systems Sciences
IdentifiersURN: urn:nbn:se:su:diva-51914ISBN: 978-0-615-40666-4OAI: oai:DiVA.org:su-51914DiVA: diva2:386381
7th International Conference on Design & Emotion Chicago October 4-7, 2010