The discussion that follows is on the use of Stanislavskian text-based theatrical performance to model an interactive design for whole body interaction. The focus is on the processes by which actors and directors create repeatable, gestural paradigms for expressive performance in theatre. Three key phases - text, rehearsal and performance - as guided by directorial interpretation, are refigured into a game format. The design application and evaluation is demonstrated in the interactive gestural film game To be or not to be (see http://www.Betaspace.Net.Au/Content/View/36/) Critical to the success of the model is a workable definition of gesture evolved from yogic exercise, a technique used by Grotowski to prepare actors for performance.