Six ways of interacting with mobile devices in mobile inquiry-based learning
2012 (English)In: Proceedings of the IADIS International Conference Mobile Learning 2012 / [ed] Inmaculada Arnedillo Sánchez and Pedro Isaías, 2012, 67-74 p.Conference paper (Refereed)
We design a mobile learning activity with the aim of supporting inquiry-based learning and analyze it to understand how students interact with mobile devices. For analysis we use a model of contextual human-technology interaction, which is an expansion of an older model by Buxton (1995). Our research question is: How can student interaction in a mobile learning activity be described in the model of contextual human-technology interaction? We approach this question by analyzing an eight minute long video clip of a group of three students using mobile devices for calculating the distribution of trees in a forest area. We categorize the results in six different ways of interacting with technology according to the model. The analysis shows how the model of contextual human-technology interaction can be used for describing placement of technology in mobile learning activities when students are mobile in and between contexts relevant for their learning goals.
Place, publisher, year, edition, pages
2012. 67-74 p.
Human-Computer Interaction, Conceptual Model, Mobile Learning, Field Trip
Research subject Human-Machine-Interaction (MMI)
IdentifiersURN: urn:nbn:se:su:diva-82258ISBN: 978-972-8939-66-3OAI: oai:DiVA.org:su-82258DiVA: diva2:567236
IADIS International Conference Mobile Learning 2012, Berlin, Germany, 11 to 13 March 2012