Understanding Agency in Interaction Design Materials
2012 (English)In: CHI '12 Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems, ACM Press, 2012, 2499-2508 p.Conference paper (Refereed)
In this paper, we draw on the concept of agency in order to understand the process of how design materials ‘talk back’ to designers. In so doing, we illustrate the various levels at which agency can emerge in the context of intensive short-time prototyping sessions. It is often assumed in HCI that the designer is the agent that acts intentionally in the process. In this case, when viewing student projects, it became visible that design is to a large extent driven by characteristics of available materials. Recent theories on agency provide a way of analyzing the performative role of design materials as intra-actions between components in a given phenomenon, rather than meanings ascribed by the singular actions of the designers. The notion of agency provided a focus on how the emerging properties of materials and how they actively contributed to the way that design activity unfolds. The results have implications for the conceptual language of material interaction as well as theoretical approaches for the understanding materiality in interaction design.
Place, publisher, year, edition, pages
ACM Press, 2012. 2499-2508 p.
Research subject Man-Machine-Interaction (MMI)
IdentifiersURN: urn:nbn:se:su:diva-82271DOI: 10.1145/2207676.2208417ISBN: 978-1-4503-1015-4OAI: oai:DiVA.org:su-82271DiVA: diva2:567248
The SIGCHI Conference on Human Factors in Computing Systems