Designing for Movement: the Case of Sports
2014 (English)In: MOCO '14: proceedings of the 1st International Workshop on Movement and Computing, June 16 - 17, 2014 Ircam, Paris, France, New York: ACM Press, 2014, 130-135 p.Conference paper (Refereed)
We have identified six themes we identified as interesting for future work in movement based interaction design for sports: the central position of the subjective feeling, the core of sports is enough, feeling did not prevent injury, non-interpretive representations, the shortcomings of logging biodata, and temporality of feedback. The themes are grounded in technical explorations for golf and running and a set of interviews with athletes. Here, we outline findings from our work to illustrate these themes.
Place, publisher, year, edition, pages
New York: ACM Press, 2014. 130-135 p.
Research subject Man-Machine-Interaction (MMI)
IdentifiersURN: urn:nbn:se:su:diva-110968ISBN: 978-1-4503-2814-2OAI: oai:DiVA.org:su-110968DiVA: diva2:773742
"MOCO '14, 1st International Workshop on Movement and Computing, June 16 - 17, 2014 Ircam, Paris, France