HCI and sports
2014 (English)In: Proceeding, extended abstracts on Human Factors in Computing Systems: SIGCHI Conference on Human Factors in Computing Systems, New York: ACM Press, 2014, 115-118 p.Conference paper (Refereed)
Sport is an area in which the number of available computing devices is growing rapidly. However, HCI has so far devoted rather little attention to the sports domain. This workshop aims to form a community around sports by gathering existing activity in the HCI domain, thus starting a discussion on what HCI can contribute to the sports domain, as well as what HCI can gain from studying sports.
Place, publisher, year, edition, pages
New York: ACM Press, 2014. 115-118 p.
Sports, HCI, UX, bodily awareness, motivation, pain
Research subject Man-Machine-Interaction (MMI)
IdentifiersURN: urn:nbn:se:su:diva-110995DOI: 10.1145/2559206.2559223ISBN: 978-1-4503-2474-8OAI: oai:DiVA.org:su-110995DiVA: diva2:773769
SIGCHI Conference on Human Factors in Computing Systems