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Balancing Game Universes for Playing Without Sight or Hearing
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
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2015 (English)In: AAATE 2015, IOS Press , 2015Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
IOS Press , 2015.
Keyword [en]
Accessibility, game balance, blind, deaf, multiplayer
National Category
Information Systems
Research subject
Computer and Systems Sciences
Identifiers
URN: urn:nbn:se:su:diva-122790DOI: 10.3233/978-1-61499-566-1-372ISBN: 978-1-61499-566-1 (print)OAI: oai:DiVA.org:su-122790DiVA: diva2:868659
Available from: 2015-11-11 Created: 2015-11-10 Last updated: 2015-11-11

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CiteExportLink to record
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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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Output format
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