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I am being watched by the Tribunal: trust and control in Multiplayer Online Battle Arena games
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
University of California, Irvine, , Department of Informatics.
2015 (English)In: Foundations of Digital Games, Foundations of Digital Games , 2015Conference paper, Published paper (Refereed)
Abstract [en]

Toxic gaming and griefing in online games are part of the everyday interaction of players around the world. Multiplayer Online Battle Arena (MOBA) games are notorious for their players’ toxic behavior. League of Legends (LoL), one of the most popular MOBA games, uses the Tribunal system as a strategy to restrict and punish toxic behaviors. The Tribunal system is a neutral body of surveillance that influences the level of system trust for the different populations of players. In this pre-study the attitudes of two different player communities are investigated, with a focus on the Tribunal system. Through forum posts in Defense of the Ancients 2 (Dota 2) forums and League of Legends forums, we analyzed the attitudes towards the Tribunal system from two different player communities. We found a more positive attitude towards the Tribunal system amongst the posts in the LoL forum compared to the posts in the Dota 2 forum, indicating a higher level of system trust for LoL players, and a higher level of personal trust amongst Dota 2 players.

Place, publisher, year, edition, pages
Foundations of Digital Games , 2015.
Keyword [en]
Online community, Multiplayer Online Games, regulation, norms, sanctions, neutral body of surveillance, League of Legends, Defense of the Ancients 2.
National Category
Information Systems
Research subject
Computer and Systems Sciences
Identifiers
URN: urn:nbn:se:su:diva-122867OAI: oai:DiVA.org:su-122867DiVA: diva2:868704
Available from: 2015-11-11 Created: 2015-11-11 Last updated: 2015-11-11

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