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Physical, Virtual, and Game World Persistence
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
2016 (English)In: Encyclopedia of Computer Graphics and Games, Springer, 2016, p. 1-5Chapter in book (Refereed)
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Text
Place, publisher, year, edition, pages
Springer, 2016. p. 1-5
Keyword [en]
Persistent environment, Persistent state world, Persistent world
National Category
Information Systems
Research subject
Computer and Systems Sciences
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URN: urn:nbn:se:su:diva-129734DOI: 10.1007/978-3-319-08234-9_72-1ISBN: 978-3-319-08234-9 (print)OAI: oai:DiVA.org:su-129734DiVA, id: diva2:923864
Available from: 2016-04-27 Created: 2016-04-27 Last updated: 2018-01-10Bibliographically approved

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Nevelsteen, Kim J. L.
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