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2016 (English)In: Proceedings of the 14th Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops, Association for Computing Machinery (ACM), 2016, Vol. 2, p. 109-110Conference paper, Published paper (Refereed)
Abstract [en]
In Swedish the word "ting" has different meanings. It can mean "things", "matters" and "a session at court" as well as the act of appropriating space. This one-day workshop starts in the notion of the artifact as a "ting", and design as something that raises a question, provokes a discussion, and creates a public through which agonistic encounters occur. This particular lens allows us to approach design beyond 'merely producing artifacts'. Instead, we come to see it as a production of provocations, speculations, and alternative interpretations of the social world as well as new sets of relationships between participants in this public.
Because of the importance of the role and embodiment of the designer/artist in making publics, this workshop calls attention to self-reflective practices in participatory design, and questions how these practices can be embedded in the functionality of new publics and design practices.
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2016
Keywords
Participatory design methodology, infrastructuring, thinging, speculative design, design as research, critical design
National Category
Information Systems
Research subject
Computer and Systems Sciences
Identifiers
urn:nbn:se:su:diva-136639 (URN)10.1145/2948076.2948092 (DOI)978-1-4503-4136-3 (ISBN)
Conference
Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops, Aarhus, Denmark, August 15 - 19, 2016
2016-12-122016-12-122022-02-28Bibliographically approved