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Effects of Third-Person Locomotion Techniques on Sense of Embodiment in Virtual Reality
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences. KTH Royal Institute of Technology, Stockholm, Sweden.ORCID iD: 0009-0007-0835-075X
KTH Royal Institute of Technology, Stockholm, Sweden.ORCID iD: 0000-0002-6571-0623
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.ORCID iD: 0000-0002-6047-2793
Number of Authors: 32024 (English)In: MUM '24: Proceedings of the International Conference on Mobile and Ubiquitous Multimedia / [ed] Andrii Matviienko; Jasmin Niess; Thomas Kosch, Association for Computing Machinery (ACM) , 2024, p. 72-81Conference paper, Published paper (Refereed)
Abstract [en]

Virtual Reality (VR) has enabled novel ways to study embodiment and understand how a virtual avatar may be treated as part of a person's body. These studies mainly employ virtual bodies perceived from a first-person perspective, given that VR has a default egocentric view. Third-person perspective (3PP) within VR has positively influenced the navigation time and spatial orientation in large virtual worlds. However, the relationship between VR locomotion in 3PP and the sense of embodiment in the users remains unexplored. In this paper, we proposed three VR locomotion techniques in 3PP (controller joystick, head tilt, arm swing). We evaluated them in a user study (N=16) focusing on their influence on the sense of embodiment, perceived usability, VR sickness, and completion time. Our results showed that arm swing and head tilt facilitate higher embodiment than a controller joystick but lead to higher completion times and oculomotor sickness.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM) , 2024. p. 72-81
Keywords [en]
Virtual Reality, Locomotion, Embodiment, User Experience, Third-Person Perspective, VR, UX, 3PP
National Category
Human Computer Interaction
Research subject
Computer and Systems Sciences
Identifiers
URN: urn:nbn:se:su:diva-237092DOI: 10.1145/3701571.3701598Scopus ID: 2-s2.0-85216093595ISBN: 979-8-4007-1283-8 (print)OAI: oai:DiVA.org:su-237092DiVA, id: diva2:1920192
Conference
MUM '24: International Conference on Mobile and Ubiquitous Multimedia, Stockholm, Sweden 1-4 December 2024.
Available from: 2024-12-10 Created: 2024-12-10 Last updated: 2025-02-25Bibliographically approved

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Velez Quintero, Luis Eduardo

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